Vulkan is a cross-platform graphics API (Application Programming Interface) developed by the Khronos Group. It is designed to provide high-performance and efficient access to modern GPUs (Graphics Processing Units) across a wide range of devices, including desktop computers, gaming consoles, and even mobile devices. Vulkan enables developers to create graphics-intensive applications, such as video games and simulation programs, by providing a low-level interface that allows them to directly control the GPU's capabilities. It offers advanced features like multi-threading, explicit resource management, and improved memory management, resulting in better utilization of hardware resources and increased performance. Vulkan also supports features like virtual reality, ray tracing, and machine learning, making it a powerful tool for building cutting-edge graphics applications.
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