When structuring a game's code, it is important to consider the organization and modularization of the code for better maintainability and scalability. Breaking the code into smaller, reusable units such as classes or functions can make it easier to debug and modify later on. It can also be helpful to separate the game logic (e.g. player movement, game rules) from the presentation and user interface code. Using a consistent coding convention and commenting the code can make it more readable and understandable for other programmers who may need to work with the code in the future. Finally, it may be beneficial to implement a design pattern, such as the Model-View-Controller pattern, to further structure and separate code responsibilities.
This mind map was published on 28 June 2023 and has been viewed 160 times.